Wow Update 10.0 2 Patch Notes, Updates, Gameplay And More

wow update 10 0 2 patch notes updates gameplay and more

World Of Warcraft 

Blizzard Entertainment’s World of Warcraft (WoW) is an MMORPG (massively multiplayer online role-playing game). World of Warcraft, a fantasy role-playing game set in the Warcraft universe, is set in the continent of Azeroth around four years after the events of Warcraft III: The Frozen Throne. On November 23, 2004, the game, which had been revealed in 2001, was made available to celebrate the Warcraft franchise’s tenth anniversary. In addition, the Burning Crusade (2007), Wrath of the Lich King (2008), Cataclysm (2010), Mists of Pandaria (2012), Warlords of Draenor (2014), Legion (2016), Battle for Azeroth (2018), Shadowlands (2020), and Dragonflight are the nine major expansion packs that have been released for since its release (2022).

Wow Update 10.0.2 Patch Notes

The Dragonflight expansion patch is version 10.0.2. For those who pre-ordered, Dracthyr Evokers will be playable on November 15, 2022. In addition, the Forbidden Reach zone, which serves as Dracthyr’s starting zone, will also be open, and the level 60 dungeon Uldaman: Legacy of Tyr will be accessible. As the brand-new dracthyr Evoker, the first race and class combination in World of Warcraft, players will terrorize their adversaries (or boost their allies).

World Of Warcraft 10.0.2 Patch Notes 



  • Multiple class talents have had their icons adjusted to prevent duplicate icons in the talent trees.

  • Fixed an issue with that was causing several talents’ tooltips to not show their correct cooldown if it was possible to get multiple charges of the ability via talents.

  • Death Knight

  • Demon Hunter

  • Druid

    • [Moonkin Form] now correctly increases Spell Damage by 10% for Feral, Guardian, and Restoration Druids.

    • Fixed an issue that prevented [Adaptive Swarm] from jumping to new targets if the current target despawned.

    • Balance

      • Syzygy has been renamed to [Orbital Strike].

      • Fixed an issue where Vulnerable Flesh blocked [Twin Moons] on the Balance talent tree.

      • Fixed an issue that prevented Touch of the Cosmos from being triggered when [Celestial Alignment] or [Incarnation] was active.

    • Feral

      • [Brutal Slash] now replaces Swipe in Bear Form as well. [Brutal Slash] does not cost energy or generate combo points while in Bear Form.

      • Fixed an issue that allowed Tear to benefit from Hasted periodic events when the [Rip and Tear] talent was selected.

    • Guardian

      • The Guardian Druid tree has undergone changes to its node connections and talent positions.

        • [Scintillating Moonlight], [Twin Moonfire], and [Galactic Guardian] are now after the 20 point gate.

        • Survival of the Fittest, [After the Wildfire]/Guardian of Elune choice node, and [Soul of the Forest] are now after the 8 point gate.

        • [Dream of Cenarius] has been split out of it’s choice node with [Ursoc’s Fury].

      • [Maul] damage increased by 40%.

      • [Mangle] damage increased by 15%.

      • [Twin Moonfire] damage bonus to [Moonfire] reduced to 10% (was 20%).

      • Guardian of Elune’s [Mangle] now increases the duration of your next [Ironfur] by 3 seconds (was 2 seconds).

      • After the Wildfire healing increased by 50%.

      •  [Ursoc’s Endurance] duration increased to 2 seconds (was 1 second).

      • Fixed an issue with [Tooth and Claw] costing an incorrect number of points.

      • Fixed an issue causing incorrect absorb values from [Ursoc’s Fury] when in combat with low level enemies.

      • Fixed an issue where [Scintillating Moonlight] was not correctly reducing damage taken from targets afflicted with [Moonfire].

      • Fixed an issue preventing [Berserk] and [Incarnation: Guardian of Ursoc] from being dragged from the talent tree to Action Bars.

  • Hunter

    • Hunter pet’s basic attack ability tooltips are now correctly adjusted by the Beast Master, Ferocity, and Training Expert talents.

    • Fixed an issue that was causing [Rejuvenating Wind] to heal for an incorrect amount.

    • Marksmanship

      • The chance to gain bonus [Wind Arrows] from the [Legacy of the Windrunners] talent should more consistently match the listed talent values.

      • Fixed an issue where [Trueshot] granted from Windrunner’s Guidance didn’t properly activate the Focus cost reduction from the Eagletalon’s True Focus talent.

      • Fixed an issue where only the first periodic event of [Volley] could activate the Salvo talent.

      • Fixed an issue where [Volley] stopped dealing damage if the Hunter died before its duration was over.

    • Survival

      • [Deadly Duo] has been redesigned – While Spearhead is active, [Mongoose Bite] increases the damage of your next [Kill Command] by 40% and the reset chance of your next [Kill Command] by 25%, stacking up to 3 times. [Kill Command] cooldown resets extend the duration of Spearhead by 1.5 seconds.

      • Fixed an issue with [Wildfire Bomb] and the [Wildfire Infusion] variants not always properly transferring threat from damage dealt while [Misdirection] is active.

      • Fixed an issue that was causing [Coordinated Assault] to sometimes not activate the Hunter Pet portion of the attack if the pet was out of range.

      • Fixed an issue with [Misdirection]’s cooldown not getting reduced when Wildfire Bomb dealt damage.

  • Mage

  • Monk

  • Paladin

    • Fixed an issue that sometimes caused [Divine Resonance] to initiate PvP combat.

    • Recompense now correctly caps its damage at 30% of the Paladin’s maximum health and its healing at 100% of the Paladin’s maximum health.

    • Fixed an issue that allowed [Divine Toll] to be cast when targeting friendly or enemy targets that were out of line of sight.

    • Holy

      • [Light of the Martyr] now costs 9% of base mana (was 7%).

      • Barrier of Faith now costs 16% of base mana (was 9.5%).

      • [Tyr’s Deliverance] now costs 12% of base mana (was 0%).

      • [Crusader Strike] now costs 10% of base mana (was 11%).

      • [Holy Light] now costs 16% of base mana (was 15%).

      • Fixed an issue that could cause Empyrean Legacy to remain on the Paladin after casting [Word of Glory].

      • Fixed an issue that caused [Bestow Faith]’s cooldown to not be reduced by Blessing of Dusk.

    • Protection

      • Fixed an issue causing [Crusader’s Judgment] cooldown reduction to not function properly.

      • Fixed an issue causing [Hammer of the Righteous]’ tooltip to fail to display its number of charges before being talented into.

      • Fixed an issue where [Avenging Wrath]’s damage increase was not affecting [Eye of Tyr] or [Tyr’s Enforcer].

      • Fixed an issue where [Judgment] had incorrect charges while [Crusader’s Judgment] was selected.

      • Fixed an issue causing [Mastery: Divine Bulwark] to trigger incorrectly.

    • Retribution

      • Fixed an issue that prevented [Art of War] from granting its full chance to reset [Blade of Justice]’s cooldown.

      • Fixed an issue that prevented Executioner’s Wrath from dealing damage to nearby targets.

      • Fixed an issue that prevented Radiant Decree from consuming and benefitting from [Greater Judgment] and [Final Reckoning]’s Reckoning debuff.

      • Fixed an issue that caused [Divine Storm] cast by Empyrean Legacy to incorrectly consume and benefit from [Empyrean Power].

      • Fixed an issue that was causing [Judgment] bounces from Boundless Judgment to incorrectly bounce to targets that were crowd-controlled.

  • Priest

  • Rogue

  • Shaman

    • Elemental

      • [Lightning Rod] can now trigger from [Lava Beam] in addition to [Chain Lightning].

      • Fixed an issue causing [Surge of Power] to be incorrectly consumed when casting [Earth Shock] immediately after a [Lightning Bolt].

    • Enhancement

    • Restoration

  • Warlock

    • Destruction

  • Warrior


Items and Rewards

Player versus Player

  • [Dampening] (Arena healing reduction) now starts at 10% in Arenas and Solo Shuffle, but continues to increase at current starting time and rate.

  • Dampening now starts at 3 minutes in 3v3 Arenas (was 5 minutes).

  • Dampening’s current healing reduction is now also displayed as stacks on the Dampening debuff aura.

  • Solo Shuffle

    • Deserter penalty rating increased to 150 (was 100).

    • Protection Paladins will remain classified as “healers” and will only be placed in matches where the other healer is also a Protection Paladin.

    • The remaining tank specializations will be classified as a damage dealer, with a maximum of one tank damage dealer permitted in the match.

      • Developers’ note: Alongside these updates, we will be looking closely at and actively tuning tank abilities in PvP, specifically around how they fit in Solo Shuffle.

  • Classes


User Interface and Accessibility

  • Silver dragon portrait border added back for rare elite mobs.

  • The Dungeon Journal now indicates if a loot drop is very rare.

  • Profession Trainers added back to the minimap filters.

  • Group management frame has been fixed to appear for all group types.

  • Names added back to the Trading pane.

  • The backpack can no longer be assigned to a sorting category. This is a temporary change to resolve a bug, and we expect to bring it back in the future.

  • AddOn API: Button highlight textures can be cleared. 

  • New Macro Conditional: Known

  • Talents Panel

    • History nodes are more obviously marked.

    • Mousing over an active talent highlights where it is on your action bar.

    • PvP talents now show an error if a prerequisite talent is not active.

    • Arrowheads and lines are smaller to reduce visual clutter.

    • Several script and slash commands have been added for accessibility and general use:

      • Activate loadout by name:

      • Activate loadout by dropdown list order, starting with 1:

      • Activate specialization by name:

      • Activate specialization by order within the Specializations tab, starting with 1:

World Of Warcraft Gameplay

Thrall’s Horde increased its might by welcoming the undead Forsaken to join orcs, tauren, and trolls in Durotar. In the meantime, under the leadership of the human kingdom of Stormwind, dwarves, gnomes, and the ancient night elves swore allegiance to the Alliance. Highlord Bolvar Fordragon served as Regent after Stormwind’s monarch Varian Wrynn inexplicably vanished. However, his administration was hampered by the black dragon Onyxia’s mind, who reigned while posing as a human noblewoman. In addition, the ancient elemental lord Ragnaros reappeared to harm both the Horde and Alliance as heroes looked into Onyxia’s tactics. Onyxia was defeated by the heroes of the Horde and Alliance, who also banished Ragnaros to the Elemental Plane.

About World Of Warcraft 

Developer(s)Blizzard Entertainment
Publisher(s)Blizzard Entertainment
  • Mark Kern

  • Chris Metzen (creative)

  • Shane Dabiri

  • Carlos Guerrero

  • Rob Pardo

  • Jeff Kaplan

  • Tom Chilton

Programmer(s)John Cash
  • William Petras

  • Kevin Beardslee

  • Justin Thavirat

Composer(s)Jason Hayes
Platform(s)Windows, macOS
  • AU/NA: November 23, 2004

  • EU: February 11, 2005

Genre(s)Massively multiplayer online role-playing

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